Multimedia and Animation course would take you through all the areas of digital creative media namely graphic, web, animation & broadcast, polishing his or her skills for the challenging media industry as wells as exposure in order to keep the student at par with the demands of the design industry.
Get the syllabus & take a tour for free!
Know how important design industry is, but don't know where to get started? In this 4-week course built for Animator, you'll:
Drawing and Concept Design
2D Classical Animation
Hone your skills & start building your portfolio with a series of hands-on projects
Work with your own expert mentor, with written feedback on all your work and 6 Skype sessions
You'll end the course with a certificate of completion, a portfolio of projects, and a strong foundational skillset in Animation.
Animation 101 is made for you
The course is tailor-made for busy professionals. Spend about 5-10 hours per week on readings, projects, and mentor work.
Calling all Artist! Up your ante in design, move into more Animation work, and start building great career.
Improve your ability to communicate with your design and product teams and grow. Learn the design!
Looking to move into design as a career? Great choice. This course is a foundational offering to help you get the lay of the land and learn where to go next.
What our past students have said aboit AIM-IT
"The quantity of class and quality of the learning material is simply amazing."
Nushrat Jahn 3D Artist
What you'll learn
Four weeks. Five to ten hours per week.
You'll be able to confidently , make Drawing and Concept Design, and 3D Modeling & Advanced Animation like a 3D designer.
Getting to know design
Introduction To Sketching And Drawing, Perspective by setting up eye levels,
Using Pencils for shading, Sketching Moving Objects - People And Animals,
Perspective design, Proportion in portrait drawing, Highligting and shadows,
Understanding the Colour theory by studying The colour wheel, Illusion drawings,
The first steps in colour drawing, Theories of figure drawing, Anatomy and Poses, Design
and Composition of Figure drawing, drawing with stick figures and/or using a manekin, Drawing
a flip book concept, Narrative drawing, Muscles and Anatomy, Composition and Expression. Clay
modelling, Digital Photography, Digital colour correction, Layout design accoring to a storyboard.
Objectives: Build a foundation in life drawing skills by creating and submitting more than Hundred
figure drawings, Birds drawing and inorganic objects drawing, Understanding the various
colour combinations with respect to the colour theory, Creating background for a story by submitting
Module 2: 2D Classical Animation.
Developing story from core concept to story line. Script writing. Planning strategy, paragraph
according to story, Developing Characters living and nonliving from Realistic, Semi Realistic to cartooning.
Developing Manual & Digital BGs, Camera and Shots, Story Boarding. History of Animation,
Principle of Animation, Lip synchronization, Expressions, Working on Ligtbox, Walk through
of Human beings Male, Female, Children, Kids and even New born infant,animals, reptiles and
birds. additional animal postures, flying and swimming, analysis, anatomy, postural expression,
perspective, and caricature. Human emotion and motivated action in isolation. Considering styles
of performance and range of movement appropriate to the character’s design and the choice of
layout. Interactive human emotion and motivated action. .
Module 3: 3D modeling & Advanced Animation
Introduction and comparison of Max Vs.Maya, Understanding the GUI, Polygon Tools, Subdivisions
Surfaces, Products, Props Models, Creature Models, Low Poly, High Poly, Hard Surface Models, Automobile
Modeling, Jet Models etc., Organic Modeling, Low Poly (Game Character), High Poly (Detailed
Human Character), Shaders. Unwrapping Techniques, Texturing Props, Products etc., Unwrapping &
Texturing a Creature, Game Chracter and a Human model, Lighting Techniques, Night Scene Lighting,
Morning Scene Lighting, Camera Attributes, Advance Camera Techniques, Placing Cameras in
the Scene, 3d Painting Techniques 3D Software Rendering Techniques, Mental Ray Rendering, Basic
Animation, Motion Path Animation, Camera Animation, Rigging, Joints (IK/FK), FBIK, Joint Labelling,
Biped Rigging, Facial Rig, Advance Skinning Techniques, Biped Animation, Simple Walk Cycle,
Facial Animation, Creature Walk Cycle, Creature Facial Animation, Introduction to Dynamics, Creating
effects like Fire, Smoke, Fireworks, Soft Bodies/Rigid Bodies, Fluid Effects, Creating different
Water Effects, Creating Clouds/Fog/Explosions, Introduction to Hair , Painting Hair Textures, introduction
to Fur & Cloth, Setting Scene Shots, Match moving With Live Action Scene.
Theory of Video format and video connection standards, Digital Graphics and Effects with media
animation techniques including effects tree, scratch removal, Warp Effect, timewarping, mix and
match, luma keyer, Blue/Green Keyer, and advanced titling, Digital Video Composition inclusive of
Rotoscoping Blue-Green keying, using multiple mattes, Photoshop import, travelling mattes, morphing,
stabilizing, tracking, offset tracking, and 3D DVE compositing. Non Linear Editing with Final
Cut Pro, Multitrack editing, Studying various types of shots, Footage caputuring, Shooting and Editing
a project, Audio for Video with special emphasis on synchronization and the time code, Multitrack
audio-sweetening techniques including music editing, sound effects designtion.
Student work in this course
You'll work on a series of projects that help you improve your design skills.
Here are some past student submissions:
Do I need to know Photoshop (or Sketch, or Illustrator) beforehand?
No. This course is for complete 3D Artist, so we'll provide modules to help you get acquainted with your tool of choice. You'll also practice that tool throughout the course as you work on the hands-on projects.
Will I learn Coding
Not in this course! In Design 101, you'll get familiar with design tools, learn about the principles of 3D design, and hone your own skills.
How is the course pacing?
This course is built for busy professionals and Students. Expect to spend about 5-10 hours per week between projects, readings, and mentor interaction.