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Course Overview

Know how important design industry is, but don't know where to get started? In this 4-week course built for Animator, you'll:

  • Drawing and Concept Design
  • 2D Classical Animation
  • Hone your skills & start building your portfolio with a series of hands-on projects
  • Work with your own expert mentor, with written feedback on all your work and 6 Skype sessions

You'll end the course with a certificate of completion, a portfolio of projects, and a strong foundational skillset in Animation.

Animation 101 is made for you

The course is tailor-made for busy professionals. Spend about 5-10 hours per week on readings, projects, and mentor work.

  • Fresher

    Calling all Artist! Up your ante in design, move into more Animation work, and start building great career.

  • working professionals

    Improve your ability to communicate with your design and product teams and grow. Learn the design!

  • College student

    Looking to move into design as a career? Great choice. This course is a foundational offering to help you get the lay of the land and learn where to go next.

What our past students have said aboit AIM-IT

"The quantity of class and quality of the learning material is simply amazing."
Nushrat Jahn 3D Artist

What you'll learn

Four weeks. Five to ten hours per week.
You'll be able to confidently , make Drawing and Concept Design, and 3D Modeling & Advanced Animation like a 3D designer.

Week 1

Getting to know design

Introduction To Sketching And Drawing, Perspective by setting up eye levels, Using Pencils for shading, Sketching Moving Objects - People And Animals, Perspective design, Proportion in portrait drawing, Highligting and shadows, Understanding the Colour theory by studying The colour wheel, Illusion drawings, The first steps in colour drawing, Theories of figure drawing, Anatomy and Poses, Design and Composition of Figure drawing, drawing with stick figures and/or using a manekin, Drawing a flip book concept, Narrative drawing, Muscles and Anatomy, Composition and Expression. Clay modelling, Digital Photography, Digital colour correction, Layout design accoring to a storyboard. Objectives: Build a foundation in life drawing skills by creating and submitting more than Hundred figure drawings, Birds drawing and inorganic objects drawing, Understanding the various colour combinations with respect to the colour theory, Creating background for a story by submitting various artworks.

Week 2

Module 2: 2D Classical Animation.

Developing story from core concept to story line. Script writing. Planning strategy, paragraph according to story, Developing Characters living and nonliving from Realistic, Semi Realistic to cartooning. Developing Manual & Digital BGs, Camera and Shots, Story Boarding. History of Animation, Principle of Animation, Lip synchronization, Expressions, Working on Ligtbox, Walk through of Human beings Male, Female, Children, Kids and even New born infant,animals, reptiles and birds. additional animal postures, flying and swimming, analysis, anatomy, postural expression, perspective, and caricature. Human emotion and motivated action in isolation. Considering styles of performance and range of movement appropriate to the character’s design and the choice of layout. Interactive human emotion and motivated action. .

Week 3

Module 3: 3D modeling & Advanced Animation

Introduction and comparison of Max Vs.Maya, Understanding the GUI, Polygon Tools, Subdivisions Surfaces, Products, Props Models, Creature Models, Low Poly, High Poly, Hard Surface Models, Automobile Modeling, Jet Models etc., Organic Modeling, Low Poly (Game Character), High Poly (Detailed Human Character), Shaders. Unwrapping Techniques, Texturing Props, Products etc., Unwrapping & Texturing a Creature, Game Chracter and a Human model, Lighting Techniques, Night Scene Lighting, Morning Scene Lighting, Camera Attributes, Advance Camera Techniques, Placing Cameras in the Scene, 3d Painting Techniques 3D Software Rendering Techniques, Mental Ray Rendering, Basic Animation, Motion Path Animation, Camera Animation, Rigging, Joints (IK/FK), FBIK, Joint Labelling, Biped Rigging, Facial Rig, Advance Skinning Techniques, Biped Animation, Simple Walk Cycle, Facial Animation, Creature Walk Cycle, Creature Facial Animation, Introduction to Dynamics, Creating effects like Fire, Smoke, Fireworks, Soft Bodies/Rigid Bodies, Fluid Effects, Creating different Water Effects, Creating Clouds/Fog/Explosions, Introduction to Hair , Painting Hair Textures, introduction to Fur & Cloth, Setting Scene Shots, Match moving With Live Action Scene.

Week 4

Module 4: Compositing & Audio/Video Editing. Contents:

Theory of Video format and video connection standards, Digital Graphics and Effects with media animation techniques including effects tree, scratch removal, Warp Effect, timewarping, mix and match, luma keyer, Blue/Green Keyer, and advanced titling, Digital Video Composition inclusive of Rotoscoping Blue-Green keying, using multiple mattes, Photoshop import, travelling mattes, morphing, stabilizing, tracking, offset tracking, and 3D DVE compositing. Non Linear Editing with Final Cut Pro, Multitrack editing, Studying various types of shots, Footage caputuring, Shooting and Editing a project, Audio for Video with special emphasis on synchronization and the time code, Multitrack audio-sweetening techniques including music editing, sound effects designtion.

Student work in this course

You'll work on a series of projects that help you improve your design skills.
Here are some past student submissions:

Pricing INR20000INR45000 for Four Weeks Next course starts June 5th
  • 2 Projects
  • Unlimited Feedback
  • 4 Skype Sessions
I'm ready to enroll Take a Free Tour Limited availability!

Have questions? See our FAQ

  • Do I need to know Photoshop (or Sketch, or Illustrator) beforehand?

    No. This course is for complete 3D Artist, so we'll provide modules to help you get acquainted with your tool of choice. You'll also practice that tool throughout the course as you work on the hands-on projects.

  • Will I learn Coding

    Not in this course! In Design 101, you'll get familiar with design tools, learn about the principles of 3D design, and hone your own skills.

  • How is the course pacing?

    This course is built for busy professionals and Students. Expect to spend about 5-10 hours per week between projects, readings, and mentor interaction.

  • I'm a student, do you offer discounts?

    Email us! info@aim-it.org

  • Do you offer any other discounts?

    Ask your employer to sponsor the course! We've seen plenty of employers happy to cover the course price because of how much you'll learn :)

  • Does a mentor get assigned to me or can I pick a mentor?

    We do our best to match mentors/students based on timezone, but if you have a request we can definitely try to make it happen!

  • What about the scheduling for the mentoring sessions? How flexible are they?

    They're very flexible — you schedule them yourself, based on your mentor's posted timeslots. You can also reach out to your mentor to figure out the best time that works.

Any other questions? Check out the Aim-IT Help Center.

Will be getting launced soon. Stay in touch :)